package game.utils.memory 
{
	import game.interfaces.IDestroyable;
	
	/**
	 * ...
	 * @author Thot
	 *
	* */
	
	public class MemoryUtils
	{
		public function MemoryUtils() { throw( new Error('You can not get an instance of an static Class') ); }
		
		static public function killObject( p_object:IDestroyable ):void
		{
			p_object.destroy();
			p_object = null;
		}
	}
	
}